Oct 21st 2021
News
Will intelligent tutoring agents replace game tutorials? Can AI models assist level designers and still keep the designer’s creative style? Dive into the AI research shaping video games.
Sep 17th 2021
Research Post
Aug 24th 2021
News
Amii researchers had their work featured recently at the International Conference on Automated Planning and Scheduling (ICAPS), the premier forum for exchanging news and research results on theory and applications of intelligent and automated planning and scheduling technology.
Aug 11th 2021
News
Video games have long been a domain explored by AI researchers, and researchers from Amii have a rich history producing advancements that can help across all aspects of game design, development and delivery.
May 17th 2021
Research Post
May 17th 2021
Research Post
May 17th 2021
Research Post
May 17th 2021
Research Post
Feb 1st 2021
Research Post
Jan 28th 2021
News
Amii is proud to share the work of our researchers being featured at the 35th AAAI Conference on Artificial Intelligence, running online this year from February 2 to 9.
Oct 1st 2020
Research Post
Oct 1st 2020
Research Post
Human designers may find it difficult to anticipate the impact of small changes to some games, particularly in puzzle games. However, it is not difficult for computers to simulate all mechanical impacts of such small changes. This suggests that computers might be able to aid humans designers as they build and analyze game levels.
Jun 1st 2020
Research Post
Jun 1st 2020
Research Post
May 8th 2020
Research Post
May 8th 2020
Research Post
Dec 9th 2019
News
Amii and UAlberta are pleased to welcome five new Canada CIFAR Chairs in AI to our family: Rupam Mahmood, Lili Mou, Nathan Sturtevant, Csaba Szepesvári and Adam White.
Aug 10th 2019
Research Post
Jul 30th 2019
Research Post
Feb 2nd 2018
Research Post
Aug 17th 2017
Research Post
Jun 18th 2017
Research Post
May 30th 2017
Research Post
Feb 12th 2016
Research Post
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