Articles by:
Articles by:
Sep 11th 2024
News
Learn more about the research and work of Amii Fellow and Canada CIFAR AI Chair Matt Guzdial and his work on artificial intelligence and investigates how artificial intelligence can support human creativity.
Oct 21st 2021
News
Will intelligent tutoring agents replace game tutorials? Can AI models assist level designers and still keep the designer’s creative style? Dive into the AI research shaping video games.
Jul 5th 2021
News
Video games have long been a domain explored by AI researchers, and researchers from Amii have a rich history producing advancements that can help across all aspects of game design, development and delivery.
Feb 17th 2021
Research Post
Jan 19th 2021
News
As part of the January 2021 AICan, Amii is pleased to welcome 15 new Canada CIFAR AI Chairs into our research community.
Oct 4th 2020
Research Post
Oct 4th 2020
Research Post
Oct 1st 2020
Research Post
This paper proposes the use of images as the input for a PCGML process to generate game levels. Intuitively, a user can submit an image, with the system returning the closest valid Super Mario Bros. game level.
Oct 1st 2020
Research Post
Oct 1st 2020
Research Post
Oct 1st 2020
Research Post
Human designers may find it difficult to anticipate the impact of small changes to some games, particularly in puzzle games. However, it is not difficult for computers to simulate all mechanical impacts of such small changes. This suggests that computers might be able to aid humans designers as they build and analyze game levels.
Oct 1st 2020
Research Post
Oct 1st 2020
Research Post
May 4th 2019
Research Post
Jun 12th 2018
Research Post
Aug 19th 2017
Research Post
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