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Video games have long been a domain explored by AI researchers, and researchers from Amii have a rich history producing advancements that can help across all aspects of game design, development and delivery.
In this series of short talks, you'll hear from Fellows and Canada CIFAR AI Chairs at Amii as they discuss their areas of research, highlight some interesting projects and make connections between AI research and the field of video games.
Fellow & Canada CIFAR AI Chair – Amii; Assistant Professor – University of Alberta
Levi Lelis focuses his research on developing intelligent systems that aim to augment human knowledge through teaching and collaboration. In this talk, he discusses program synthesis – the task of having a computer program write programs for us – and his work that seeks to unpack insights hidden within ‘black box’ systems such as deep neural networks. Levi works to extract strategies from information learned by computer systems.
Learn how Amii advances world-leading artificial intelligence and machine learning research: visit our Research page.
Sep 7th 2021
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In this talk, Kevin discusses potential applications of game theory and human strategic behaviour, such as multiplayer modelling to anticipate interactions and helping to inform changes in monetization strategies.
Aug 26th 2021
News
Video games have long been a domain explored by AI researchers, and researchers from Amii have a rich history producing advancements that can help across all aspects of game design, development and delivery.
Aug 19th 2021
News
Video games have long been a domain explored by AI researchers, and researchers from Amii have a rich history producing advancements that can help across all aspects of game design, development and delivery.
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